package com.cstolua.game;

import com.cstolua.lib.Unity3dHelper;
import com.unity3d.player.UnityPlayerActivity;

import android.os.Bundle;
import android.util.Log;

public class MainGameActivity extends UnityPlayerActivity {
	public static String TAG="Unity-java";
	@Override
	protected void onCreate(Bundle savedInstanceState) {
		super.onCreate(savedInstanceState);
		Log.i(TAG, "onCreate called!");
		Unity3dHelper.init(this);
	}
	
	public void nativeInit () {
		Log.i(TAG, "##########################");
    }
}
